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Hemi
Posted on: 2012/5/18 7:34

Joined: 2010/2/4
From: The Netherlands
Posts: 5133
DeadSpace mod released
Click to see original Image in a new window

Mod is released!
http://www.mostimpressive.nl/DeadSpace
download now
Run your server with the custom gametype : HMDeadSpaceMut.DeadSpaceKFGameType in startup line
Or go into single player mode and type : open KF-BioticsLabgame=HMDeadSpaceMut.DeadSpaceKFGameType in console

Only compatible with Marco's ServerPerks mutator 5.50

http://forums.tripwireinteractive.com/showthread.php?t=36065

Skins to add to your deadspace server :

Click to see original Image in a new window

Click to see original Image in a new window

And here is the official launch website were you can download the skins/weapons/zeds/gametype :

http://www.mostimpressive.nl/DeadSpace

Ill be adding more downloads over time.(if all goes well offcourse...and nothing makes me decide otherwise )

regards,

Hemi


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"Resume your disorder..."

E-Hero
Posted on: 2012/5/18 8:14

Joined: 2012/3/7
From: Northern Wastelands of Canada
Posts: 258
Re: DeadSpace mod released
One long wait later, It's finally gone public. Time to unleash hell on those socio-religious creepers.


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Works night shift, I'm only functional 5pm-11pm (9pm-3am GMT) to clear up time zone problems

InfernalSlayer
Posted on: 2012/5/18 11:59

Joined: 2012/2/15
From: Greece
Posts: 498
Re: DeadSpace mod released
Great news Hemi, glad to see it making it to the public
andovo
Posted on: 2012/5/19 19:44

Joined: 2012/4/22
From:
Posts: 14
Re: DeadSpace mod released
hi, i was thinking and is a little hard to lv up the gunslinger because is only in the classic server, is there any posibility to have this perk on the dead space server?
Hemi
Posted on: 2012/5/19 22:06

Joined: 2010/2/4
From: The Netherlands
Posts: 5133
Re: DeadSpace mod released
I dont think they have gunslingers in the future...


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"Resume your disorder..."

andovo
Posted on: 2012/5/20 0:06

Joined: 2012/4/22
From:
Posts: 14
Re: DeadSpace mod released
they are space gunslingersClick to see original Image in a new window
Hemi
Posted on: 2012/5/20 0:21

Joined: 2010/2/4
From: The Netherlands
Posts: 5133
Re: DeadSpace mod released
not in the deadspace franchise...pretty sure about that


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"Resume your disorder..."

Tesla
Posted on: 2012/5/20 5:37

Joined: 2011/8/24
From: Jacksonville, Florida, USA
Posts: 279
Re: DeadSpace mod released
The Gunslinger perk was never supposed to be a 'serious' perk anyways, dude. It's more of like a fun perk to play the first 2 or 3 waves and then you switch to something more useful.
babooo11
Posted on: 2012/6/17 12:11

Joined: 2012/6/17
From:
Posts: 2
Re: DeadSpace mod released
aren't custom perks released ?
i wanted to setup a LAN server for playing with friends without internet, and i'm not able to run a functional server (zeds are re-skinned but only classic perks are displayed, and you can't choose special player skin)
can i have some help ?

i run the server with the following line, with serverperkV55 installed in the system folder and HDMspacemut in the killingfloor folder :
ucc server KF-BioticsLab.rom?Mutator=ServerPerksMut.ServerPerksMut?
game=HMDeadSpaceMut.DeadSpaceKFGameType?VACSecured=false?MaxPlayers=6

(same problem in solo with the
"open KF-BioticsLab?game=HMDeadSpaceMut.DeadSpaceKFGameType" command )

thanks
Whisky
Posted on: 2012/6/17 13:36

Joined: 2011/5/25
From: SouthWest UK
Posts: 2393
Re: DeadSpace mod released
Perks are tied into the weapons which we are not releasing at the request of Dest. So you'll have to make do I'm afraid.


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